Design of a Handheld Game

For the course Designing in Context I had to design a Handheld Game. I started with making a moodboard. I collected images which show the style I want to make. After that I started with sketching my first ideas. Then I picked my best design and made real sketches.

On the university I got foam and started making my models for real. I started with a model of the first generation of the Corremans method. This as a model with only round edges. After that I made two models of the second generation: round edges and changed volume. At the end I made my final model: a model of the third generation.

Tools used

Sketch material

Foam

Foam editing tools

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